Designer skills

Design is the integration of an object into life,
taking into account the constraints and possibilities of the world.

Base

Curiosity

  • Ability to analyze.
  • Ability to research, highlight the main and secondary points.
  • Ability to fantasize.
  • Ability to take notes.
  • Understanding of cause-and-effect relationships.
  • TRIZ (Theory of Inventive Problem Solving).
  • Systemic thinking.
  • Mathematical, structural thinking.
  • Depth of thought.
  • Feet on the ground, head in the sky.
  • Mindfulness.
  • Common sense.
  • Defining the rules, conditions, and possibilities for the existence of an object.
  • Problem solving.

Layout

  • Composition.
  • Visual hierarchy.
  • Visual layers.
  • Meanings and connections.
  • Font. Formatting.
  • Typography.
  • Display and perception of information.
  • Optical distortions.
  • Optical illusions.
  • Homogeneity?
  • Structure.

Communication

  • Synchronization.
  • Leadership.
  • Methods of conveying thoughts (text, image, sound, sensations / experience).
  • Text and correspondence.
  • Communication.
  • English.
  • Large language models.

Add-ons

Interface and interactions

  • Interaction environment.
  • Interface animation.
  • Mobile applications.
  • VR applications.
  • Architecture. Elements and connections between.
  • Iterative approach.
  • Communication.
  • Research. Competitor analysis. User analysis.
  • Scenarios. Base scenario. Personas, CJM, JTBD.
  • Component system.
  • Design system.
  • Development, implementation.
  • Author's control.
  • Sequence.

Visuals, perception, sensations

  • Visual & general literacy.
  • Chiaroscuro.
  • Branding.
  • Art.
  • Concept, story.
  • Composition.
  • Color.
  • Typography.
  • Poster art.

Marketing

  • Analytics.
  • Conversions.
  • Ads.
  • Google Analytics.
  • Goals, funnels.
  • User groups.

Illustrations

  • Stylistics.
  • Logo. Identity. Brand.
  • Interactive graphics.
  • Illustrator.
  • Sketches.
  • Art education.
  • AI-generation.

Figma

  • Components.
  • Auto layout.
  • Color styles.
  • Text styles.
  • Variables.

3D

  • Modeling.
  • Detailing and textures.
  • Lighting.
  • Styling.
  • Motion.
  • Hyper-detailing.
  • Cinema 4D.
  • Blender.
  • After Effects.

Management

  • Iterative approach, agile methodologies, scrum.
  • FFF
  • Encapsulation of chaos. Delegation.
  • Learning.
  • Sequence.

Game design

  • Idea.
  • Gameplay.
  • Modeling.
  • Mechanics.
  • Narrative.

Algorithmic design

  • Midjourney.
  • Chat GPT.
  • Dall-e.

Logo. Identity. Brand.

  • Symbol.
  • System.
  • Metaphor.
  • Image.
  • Culture.

Envisioning information

  • Tufte.
  • Infographics.
  • D3.js.

Animation

  • Script and storyboard.
  • Style.
  • Timing.
  • Motion.
  • Sound effects.
  • Programming.
  • After Effects.
  • Lottie.

Retouching

  • Color correction.
  • Exposure and contrast.
  • Defect removal.
  • Shape and proportion correction.
  • Background.
  • Filters and effects.

Icons

  • Goal and context.
  • Scale.
  • Style.
  • Readability.
  • Grid.
  • Standards.

Font

  • Research.
  • Basic symbols.
  • Readability.
  • Spacing and kerning.
  • Character support.

Clothing

  • Research.
  • Fabric and material.
  • Texture.
  • Patterns.
  • Manufacturing technology.

Architecture

  • Research.
  • Concept.
  • Drawings and plans.
  • Materials and structures.
  • Interior design.
  • Exterior design.
  • Engineering systems.

Interior

  • Style.
  • Scenarios.
  • Palette and atmosphere.
  • Palette and mood.
  • Lighting.
  • Furniture.
  • Accessories.

Video editing

  • Concept.
  • Source files.
  • Script.
  • Color.
  • Sound effects.
  • Transitions.

Photography

  • Concept. Idea.
  • Story.
  • Composition.
  • Chiaroscuro.
  • Depth of field.
  • Perspective.
  • Post-processing.

Entrepreneurship

  • Idea.
  • Market.
  • Plan.
  • Strategy.
  • Team.
  • Government.
  • Legal.
  • Tax.
  • Management.
  • Marketing.
  • People.
  • Metrics.

Development

  • Tools.
  • Design.
  • Writing code.
  • Testing.
  • Documentation.
  • Version control.
  • Security.

Negotiation

  • Stakeholders.
  • Interests.
  • Listening.
  • Objections.
  • Trust.

Presentation design

  • Narrative structure.
  • Visuals.
  • Clarity.
  • Transitions.

Analytics

  • Data collection.
  • Analysis tools.
  • Metrics.
  • Visualization.
  • Cohorts.
  • Findings and discussion.